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HEY GET WITH IT

There’s new books from every PRESS GANG publisher! 

We’ve got awesome guest friends BWANA SPOONS (saturday only, maybe), BRANDON GRAHAM, & FAREL DALRYMPLE!

Several of us are on various panels or workshops!

YEAH WE’RE GONNA HAVE FUN!

 

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So in all the hustle and bustle trying to get Farel Dalrymple’s new book promoted and ready for Stumptown Comics Fest, we haven’t really talked about our other debut of the show:

Study Group Magazine #2!

Yes, it’s true. We finally got it together. It’s here, and it’s beautiful. Same format as #1 but in classic SG Pink & Blue this time.

Art & Comics Contributions From:
  • Jesse Balmer
  • Lilli Carre
  • Michael Deforge
  • Jeremy Onsmith
  • Lark Pien
  • Tim Root
  • Kris Mukai
  • Mickey Z
  • Zack Soto
  • Trevor Alixopulos
  • JT Dockery
  • Dan Zettwoch
  • Julia Gfrorer
  • Jonny Negron
  • David King
  • Aidan Koch
  • Chris Kuzma
  • Sam Alden

And Comics Journalism by:

  • Rob Clough on Josh Bayer
  • JT Dockery visits with John Byrne
  • Milo George interviews Angie Wang (who provides our cover)
  • Sean Witzke on Baker & Helfer’s JUSTICE INC.
  • Zack Soto interviews Maré Odomo 

64 oversized two-color pages, edited by Milo George & Zack Soto. Drops 4/27/13.

art above by David King & Mickey z

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Whew! It’s been a busy couple of months here at SG HQ. Stumptown was a blast, Milo and I are working on SG Mag #2, and Larry Reid of the Fantagraphics Bookstore & Gallery asked me to curate a SG themed art show! crazy.

I asked a handful of SG artists from both the website and the magazine to send in art for the show – in the end the show consisted of myself, Aidan Koch, Jennifer Parks, Farel Dalrymple, Kazimir Strzepek, Levon Jihanian, David King, Malachi Ward, Ian MacEwan, François Vigneault, and T Edward Bak. The space was limited or I would have shoved even more homies in there.

So it was one beautiful Friday afternoon before the show that Ian, my wife Krista and I headed up there to peep the show and see some friends. I managed to take a couple photos here and there, and stole a couple from pal Max Clotfelter’s facebook account.

Here’s Ian and Kaz getting sleepy Friday night at the Redwoods bar. They were playing TCM (instead of a sports channel or Seinfeld) on a big screen and Ian and I were overly impressed by that. Not a bad place to pass the time, plus some good people watching. Krista and I talked about how nice it was to be in a bar and not recognize a SINGLE PERSON (Portland, for all its charms, is a relatively small/big town).  Tom Van Deusen and Dalton James Rose came and met us for a drink, but before long it was time for some Tacos Gringos and deep deep sleep on Kaz’s couch. I wish I’d thought to take some pics at Kaz’s place, as he has a CRAZY amount of awesome old toys and pages of Mourning Star to ogle. I somehow never realized Kaz works at print size?!??! the pages are TINY. Kaz, if you don’t watch out you’re gonna get hand cramps!

 

Anyhow, the next morning Kaz and his lady Jesica joined us for brunch before Krista and I went down to the waterfront for some olde-fashioned tourista action. We made a beeline for Ye Olde Curiosity Shoppe, as Krista has a squished penny collection that needed adding to, but we also met some new friends there, like Sylvester:

And here I am shoving Krista into a wall of disgusting bubblegum. This alleyway was COVERED in chewed up gum, it was sort of like being in a HR Geiger bioform tunnel.

After a couple hours of sun-worship, we met up with Ian and Dalton at Half-Priced Books, which we joked is one of our favorite comic book stores. Seriously, I always find some crazy out of print gems, and the .25 cent comic selection is awash with lots of great back issues. This time I picked up a cheap reader copy of Jeff Rovin’s Encyclopedia of Super Villains, mainly because I have such fond memories of poring over the Encyclopedia of Super Heroes as a kid. I doubt it’ll have as much of an impact on 36 year old Zack as 16 year old Zack, but that’s a nice Ernie Colon cover!

 

From there, we decided to bop down to the Fanta Bookstore, check out the show, and grab some grub. Larry was busily cutting up labels for the art and waiting on his “signage guy”, and pointed us towards Smarty Pants, a sweet sandwich shop around the corner. We were all starving and in need of a beer, so Ian, Dalton, Krista & I headed over and enjoyed some refreshments before the show:

and by the time we got back, it was all set up!

Please excuse the cropping of the edges of the show, and the general low-res nature of the images. I posted these photos to Instagram and my phone decided to delete the originals so these are the only evidence of the show that I have. Larry did a great job framing and hanging the show!

And look at that signage! Worth waiting for, very Pro! That’s a blown up version of Eleanor Davis’ logo from SG Mag #1, btw.

It wasn’t too long before people started to show up, and I became more focused on socializing than taking pics. Here we have Kaz, Max Clotfelter, Marc J Palm and myself all comparing our “Kuatos”. Hey, we’re cartoonists who drink beer!  Cut us some slack.

Scott Faulkner checking out the show. Kaz & Ian debate pen nibs or something. More of that/different angle:

Aaron Mew! I love that guy! He’s a funny boy. Pals from the local comics scene that showed up that I managed to not get photos of include Kelly Froh, Tom Van Deusen,  Jacq Cohen, Lillian Beatty, Dalton Webb, Tony Ong, Eroyn Franklin, Matt Southworth and probably more. A great time was had by all.

Before too long, though, we had to pack up and head home. What a great trip. I’d like to send a super special big shout out to Larry Reid for both the invite to do the show and the excellent hospitality we received in Seattle. The whole thing was just so damn nice and refreshing. And hey, if you’re in Seattle in the next few weeks, the show will be up until June 6th!

 

 

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Getting an artist’s professional-life story down on tape can sometimes be quick work; documenting the evolution of that artist’s creative process across that career always takes a hideously long amount of time. This is probably why most journalists don’t do craft/process interviews.

Even at its final, mammoth size in Study Group Magazine #1, my “Where It’s Done” feature on Craig Thompson omitted a lot of interesting/amusing comments and conversations that he and I had over the course of our marathon interview session and subsequent followups. I plan to periodically stitch together some of the deleted material from the raw tapes and share them here. – milo

 CRAIG THOMPSON: I went to the Milwaukee Institute of Art and Design [Wisconsin] for one semester because that was all I could afford. I paid for it out-of-pocket and then spent six months paying off my loans. I never ended up back in school. All you end up doing in your first semester is toothpick sculptures. I felt like I was in kindergarten. We also spent a lot of time in wood shop too, so it felt like we were in a white-trash high school. You’re in White-trash high-school wood shop or you’re in kindergarten; that’s art school. Appropriately, my favorite class and favorite instructor was English. I went to a community college for a year, where the art classes were my favorite; when I went to art school, English was where I thrived. I didn’t fit in either context.

MILO GEORGE: Did you work during your time in college?

THOMPSON: When I was at community college I got a job driving a delivery van for the Wausau Daily Herald newspaper, like dispatch for all the missed papers, for a year and a half; you’d drive out to deliver a paper to a house that didn’t get theirs and called in to complain. I used to draw these elaborate cartoons on the dispatch board and someone in the design department saw them and encouraged me to apply for a low-end ad-stylist job for the paper. So I applied and got promoted from low-end delivery-truck driver to doing graphic design at a newspaper. I was there for over a year full-time; at one point, I phased out my schooling and just became a worker. I think everything I learned about computers and graphic design, I got there. They were still doing paste-up back then — this is like 1994, ’95. It was cool to have daily deadlines too; it’s a great exercise for any cartoonist. You could walk downstairs into the gigantic pressroom with these massive presses running, it was all very tangible; if you made a mistake, you’d see how it turned out off the press. I still use all that information; it’s probably a little outdated.

GEORGE: So you’ve been drawing with final printing in mind from the beginning?

THOMPSON: Yeah. They had two presses: One was a small offset, small-run digital press — I made my first minicomic on that press. I wasn’t stealing copies; since I was an employee, I just had to pay for the materials. The only thing I did on the professional press was 2-Way Cartoon Machine. That’s actually my first minicomic is actually a flipbook, with myself on one side and Kurt Halsey on the other. He’s fairly well known in the indie painting world in Indiana. He went from being a cartoonist — he was the one of the people who convinced me to start drawing comics — to being a painter, but he has a cartoony style still.

I worked a bunch of shitty jobs in Milwaukee. I was there for another year, a full year after dropping out of art school. The biggest stepping-stone jobs I had back then were jobs animating laser-light shows for a children’s museum, Discovery World, and later drawing stuff for a small advertising agency.

For the museum, I was a one-man lackey for these two stuffy theater guys who ran the theater department at the museum. It was actually pretty cool; the actors were really good and they did a lot of things with Tesla coils and big gimmicks, semi-explosive things going off on stage. The museum acquired these lasers, and I got hired at seven bucks an hour to animate laser-light shows; they would give me a theme and a song, like, “Use ‘I Am The Walrus’ by the Beatles and the theme is ‘Alice in Wonderland,’ now run with that!” and I would have to create a storyboard, a narrative, and draw all the cells for the laser animation by myself. They were drawn with the mouse or a WACOM tablet, 20 plates or so per second, with a lot of loops. It took an insane amount of work and then they took all the credit for it; I think they’re still showing these laser shows that I did 20 years ago! That was a great best-worst job, because I was finally getting paid to make art, and at that point in my life, $7 an hour was amazing pay because I was doing telemarketing and working in bagel shops before that, but the museum job totally destroyed me; it was a lot of all-nighters and I didn’t get to see my friends.

Then I worked at an advertising agency. I had moved back home for three months before moving to Portland — my lease was up, my job was up and I was in no-man’s-land. I was 21 at that point, living with my parents and working in a small-town advertising agency, which was an awesome job. They had one copywriting guy who wrote slogans and jingles, two designers, two fancy-pants business people and a secretary — a really small agency. Probably the most fun job I’ve ever had; the energy was really funny, the stakes are so low because you’re just doing graphic design for small-town Wisconsin companies. That led to me eventually getting a job at Dark Horse.

I mentioned the children’s museum earlier as probably my best-worst job ever, but Dark Horse was definitely my best-worst job ever — I was in comics for the first time in my life, but so far away from actually making the kind of comics I wanted to do.

I lucked out; very early on, they singled me out as the designer for all the quirky, indie-style books, which made me so happy and I got to work with guys like Dave Land and Phil Amara. I remember the first time I got to talk to and work with Jay Stevens, on Land Of Nod, being a huge fanboy moment. I worked on Mike Allred’s Madman when it was still at Dark Horse — across the board, if they had a fun, quirky project, I was assigned to do the graphic design and that was the best part of the job, although still it was just graphic design. But I also had to do design for stuff like action figures for the character Ghost, very buxom, and “Aliens Versus the Vikings” when they put out books like that. [I thought Craig was joking or exaggerating but no, this really is a thing that exists.- milo] When I was working on projects like that, it was the worst thing in the world. Just in general — I was working on a computer all day long, making lunchboxes and logos when I wanted to be making comics, so it was both really exciting and yet super-frustrating but still a high point.

Anyone who’s been to Dark Horse knows it has a sort of dungeon-like quality; you have this perception that it’s going to be, ah …

GEORGE: You’re literally in Richardson’s fiefdom; it seems like there’s some Dark Horse department on almost every block of that town’s center –

THOMPSON: Yeah, but it’s very oppressive when you’re in there — or at least the design department was. It was like, “Shhh, no talking” like a library. Just working, no talking. I don’t know, maybe that’s how most of those jobs are. I visited LAIKA a few times; that place seems dynamic and fun but maybe, if you’re working there, it’s not. Maybe it’s oppressive there, too.

GEORGE: Was the design department upstairs when you were working there?

THOMPSON: Yeah, but I don’t think it was different from editorial, which wasn’t a playground either. There’s no windows in that area, everything’s very closed off. At least there are windows upstairs!

GEORGE: No windows, no wall clocks except one in the meeting room—

THOMPSON: There was a big clock right where I was working; I kept an eye on it.

GEORGE: Maybe they uninstalled the clocks recently; some corporate-productivity consultants come into an office and the first thing they do is get rid of the wall clocks, take them out of general-use areas like hallways. It’s the same theory behind why Las Vegas casinos never have clocks.

THOMPSON: Why?

GEORGE: That people are more focused and can stay focused on whatever’s in front of them for much longer-than-normal amounts of time if they have no reminders or indicators in their field of vision that time is passing.

THOMPSON: Man — that Life is passing.

GEORGE: Did you pick up a lot of knowledge about production for comics there?

THOMPSON: I learned Photoshop coloring at Dark Horse, and I still use that method, basically. There’s so much that they teach you about production methods that are outdated because they haven’t necessarily shifted as the technology has gotten so much better in terms of what printers can output; they’re still outputting at a pretty low resolution, so most of what I learned about production that has been most valuable and still useful I’ve gotten from my friendship with Jordan Crane, who is one of my first buddies in comics. We used to nerd out on the phone a lot.

I learned how to trap at Dark Horse, which was handy recently. Actually, that was one of my interview questions. I was interviewed by a couple people there, but one of them was Cary Grazzini; I brought in all these samples of work I had done at the advertising agency and he asked “Did you trap this?” And I said yeah, not kind of knowing what he meant; it was nothing I had to worry about before. Then he asked “How did you trap it?” and I finally asked “What’s trapping?”

I was just in New York to give final approval on the Habibi cover and I said, “Wait, these are trapped! I didn’t prepare these to be trapped,” because it originally was going to be clothbound. We spent six months working on a clothbound design and then at the very last moment Pantheon said it was too expensive for clothbound, it has to be paperstock. They took the same files that were designed to be almost like a screenprint on cloth and, at the last minute, I pointed out that they weren’t trapped. I had completely designed for cloth, but now I’m OK with paper — the front cover was supposed to have a tip-in, which would’ve been glued and that would be something could peel off, and sometimes when you’re stamping gold foil on cloth it can look shitty. The cool thing about this is that it’s going to be very crisp. I’m 100% fine with it not being cloth, but I was really worried that it would have that look, like I was trying to make it look like cloth.
-30-

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Studygroup12/Study Group Magazine contributor and jet-setter Aidan Koch is on one of her periodic walkabouts away from Portland, but she’s sharing pieces of her travels in the form of observational drawings made at each of her stops. For just $20 postpaid, you can own a lovely pencil study sent from wherever Aidan happens to be resting her head.

 

Bookmark: FIELD STUDIES.

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Getting an artist’s professional-life story down on tape can sometimes be quick work; documenting the evolution of that artist’s creative process across that career always takes a hideously long amount of time. This is probably why most journalists don’t do craft/process interviews.

Even at its final, mammoth size in Study Group Magazine #1, my “Where It’s Done” feature on Craig Thompson omitted a lot of interesting/amusing comments and conversations that he and I had over the course of our marathon interview session and subsequent followups. I plan to periodically stitch together some of the deleted material from the raw tapes and share them here. – milo

MILO GEORGE: Ever try spotting blacks with Q-tips?

CRAIG THOMPSON: People use Q-tips for that? I wonder if that’s how you get that perfect Kirby crackle.

MILO: I think so, depending on what size you’re drawing at.

CRAIG: I’ve always wondered how they get that effect. That would be one of many advantages of working in a place like Periscope Studio, where they know all those pen & ink techniques.

MILO: You’d have to call dibs on sitting near Steve Lieber; the last time I was there, it seemed like he was only who didn’t have a laptop and a WACOM tablet on his desk.

CRAIG: Being in a room of WACOM tablets would be very depressing.

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Trevor Alixopulos draws Sexy Ladies

A favorite here at the Study Group Headquarters since the Shiot Crock days of yore, Trevor Alixopulos has been posting lovely watercolor and nib drawings over on his blog for a while now.

Trevor is, of course, a talented cartoonist – His contributions to the last two Study Groups are definite highlights of each anthology, and his two graphic novels published by Sparkplug are classics of his own weird brand of political fever-dream. That said, if I had a billion dollars I’d hire Trevs to waste his talents for a little while drawing and painting the Epic Tale of Sexy Spies and Space Ladies that he clearly has waiting inside of him.

via - Haute Junk: To sea in a sieve.

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Welcome to StudyGroupComics.com, the mutant offspring of our print publication Study Group Magazine, itself a comics/criticism hybrid of comics’ greatest Missing Link from Parts Unknown, the StudyGroup12 anthologies.

Already being publishers of fine mini-comics and periodicals, Study Group Comic Books is delighted to present our new dual-channel webcomics and blog. We hope to become a part of your life, especially when you’re supposed to be working and need excitement and/or entertainment the most.

Because we love making the Gods laugh, we have made a plan: We’ll be uploading new comics every weekday at noon EST, with the occasional one-shot story mixed in by our wrecking crew:

MONDAY: Danger Country by Levon Jihanian
TUESDAY: The Mourning Star: Klive’s Story by Kazimir Strzepek
WEDNESDAY: The Yankee by Jason Leivian & Ian MacEwan
THURSDAY: The Lone Wolf by Jennifer Parks, and Titan by Francois Vigneault
FRIDAY: It Will All Hurt by Farel Dalrymple

Additionally, Michael Deforge will be contributing complete short stories every 6 weeks or so, Zack Soto’s Secret Voice starts on February 3rd, and there are to-be-announced contributions coming from Malachi Ward, Tom Neely, and more!

The site already has several short stories available for your reading pleasure, including Tom Neely’s thimble theatrical “Doppleganger” and Malachi Ward’s mindbending “Utu,” as well as SG Founding Father Zack Soto’s mystery “Day 34” and art-school confessional “Lost Art.”

 

Study Group Magazine co-editors Milo George and Zack Soto will provide a variety of daily content on the blog, from image-tumbling, to link-blogging to criticism, with occasional guest posts from our site cartoonists.

If this is too much free entertainment for you to handle, may we recommend sir or madam visit our Publications page to puruse our wares, and perhaps then essay over to the Shop to purchase copies of your own. Especially as this is not a “goddamn library.”

Enjoy!

 

Milo,  Zack & the Study Group crew

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Craig Habibbi One

Excerpts From “Where It’s Done: Craig Thompson’s Drawing Board,”

by Milo George, Study Group Magazine #1

 

Multi-Tasking

Chunky Rice came out in the summer of ’99, Blankets came out the summer of 2003, so with Habibi it will be eight years between releases. It took me six years of work; somehow there was two years lost there. Habibi is about 100 pages longer than Blankets, so it’s not significantly longer, but took me a lot longer than Blankets —which is ironic, because during Blankets I had to do freelance work to pay the bills. OnHabibi, for most of it I didn’t. There was a self-consciousness at play: even though it was my fourth book, it felt like my sophomore effort, so there was a lot of insecurity and awareness of my audience and all these expectations. That pressure didn’t actually exist at all with Blankets, because that was created in a vacuum, like I didn’t think anybody would actually see the book. There was also emotional fallout from Blankets, from people in it who were upset by it, and that paralyzed me in different ways. That I didn’t have other projects going certainly is not the way to work, it’s unhealthy to not have something else to do. I also don’t want to take seven years, eight years to do a book again. David B. told me that he always juggles at least two projects simultaneously because then you never get bored; it’s like the Coen Brothers method.

I gave myself a challenge: I turn 36 very soon, and I want to do four new books by the time I’m 40. That’s a pretty big challenge, considering it took me years to finish this last one! I’ve started on three of them, but haven’t much time to do a lot yet. I really like this notion of switching on and off between them, and they’re all completely different genres, if they’re genres at all. They’re all completely disparate projects. I think I had that naturally with Blankets because I was doing children’s comics for Nickelodeon at the time so I was always doing different styles and different work. It was a joy to switch modes, so I when I got burned out on Blankets, I had kids comics to do, and when I got burned out on kids comics I had Blankets. With Habibi, it was monotonous and monogamous, just one project. It became drudgery at times. So, I’m excited to have three very different projects that will work with different ideas in comics: one’s going to be very loose and expressionistic, one is going to be cartoony and the other will be something more fundamentally experimental. It will be cool to have those three compartments. I think a 200-page graphic novel is the ideal size, but that was my attitude with Habibi when I got started on it, too. It’s such a pretty size and it seems like a reasonable size for the artist and the audience. Two of these projects could be under that, and the other might go over. I am manga-influenced in the sense that I like to go off on tangents or let things breathe; I don’t condense things too much.

… … …

Craig Habibbi Two

Finishing A Project, Starting The Next

I used to start projects that would stall out all the time when I was doing minicomics; I would get 10 or 20 pages into what might have been my first book if I had had the follow-through. The biggest thing I’ve ever done in my entire career is finish something, and that was Chunky Rice. Then everything else sort of falls into place to some extent. I had a similar experience with Blankets; just finishing it was so important that it took on a life of its own.

On Habibi, I must’ve run into that wall a hundred times; even upon finishing it in September, I thought “Well, I should probably just burn all this.” When you actually finish, the best thing you can do is get it out of your hands before you can destroy it, and let it take a life of its own. All through the process, I keep reminding myself that finishing is the most important thing — probably more important than the project itself. I keep mentioning Chester Brown, but if you look at a project like Underwater or theGospels, both of those would be amazing books if they were ever completed. Those are projects that helped convince me to make graphic novels or novellas instead of serials; I was a huge fan of Yummy Fur, but reading stuff like that in pamphlet form didn’t quite make sense to me.

Habibi has nine chapters, three acts. Once I got to the last three chapters, I had no idea what was going to happen; I didn’t know how to end the book. So I had to stop; for seven months, I didn’t draw anything, I just went over the thumbnails. It’s very weird to have 450-something pages drawn and not know what to do or even if I could salvage it. I wrote many variations on those final chapters and they all communicated something completely different. I’ve never been an artist that starts with an ending; that’s the last thing I know. In some ways, I did have to choose an ending — you can do anything in comics; it’s a choose-your-own adventure — and since my books generally are not built around a plot, there’s not usually something in the early chapters that suggests the ending to me. Blankets has a sort of French ending, which are the kind of endings I like, but not too French. I guess what I’m aiming for is an American take on the French ending, one that doesn’t leave you totally stranded as an audience member thinking “What? What just happened?”

I realize now why it takes a while to get the next project going. I didn’t really start anything on Habibi until the fall of 2004. I finished Blankets in the spring of 2003 and it came out in the summer of 2003. But finishing Blankets was a complete financial meltdown; everything in my whole life was crumbling to pieces — in more ways than one, but especially financially — so I lined up at least a solid six months of nonstop work for other people after Blankets just to pay the bills. The other distraction was starting to tour with Blankets, and that was very time-consuming. It became most consuming once I left the country in February or March of 2004. I came back to Portland near the end of that summer and found an apartment for myself around September 2004, and that’s when I sat down and started Habibi.

I’m in that place again; I finished Habibi in September of last year, and then since then I’ve been working on some redraws and edits, and all the design work and production work — every element of a book’s production I do and send to press — so getting everything press-ready and handling press headaches is very time-consuming. But once that that was out the door and off to press, there was this vulnerable point where I started taking on outside projects. Most of these new projects don’t pay, it’s just charity work on some level or another — I have no regrets about filling up several months of my time with work that’s not going to pay — it’s the opposite of Blankets — because I was just feeling generous. More than anything, I want to sit down and work on my new books; I have three books milling about in my head, but I haven’t had a moment to really think or work on new stuff — and it’s going to get worse, obviously, once Habibi comes out! I’ll be touring and I know there will be like six months where I won’t be able to sit at a drawing board. I think Joe Sacco said that doing the book is great but once you’re finished with that it’s like dental work, and it’s true; it’s so time-consuming and still part of the process but for a while you still don’t feel like an artist anymore.

—30—

Read the rest of this 20 page interview in Study Group Magazine #1.

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Study Group Magazine 01 (cover thumbnail)“Study Group Magazine #1, ed. by Zack Soto and Milo George — A fresh start! This is an interesting book, because it almost makes you not want to get right into it – you’re held captive by Eleanor Davis‘ cover. Of course, when you finally crack the spine, you’re rewarded richly. Each artist takes to the two color printing like ducks. I’m happy to see more Aidan Koch work of this stripe – I love seeing what she does with color and paint. This mag gave me the opportunity to get into a few artists who I’ve heard about for a while but never checked out. For instance, this was my first introduction to David King‘s work, and I really dig the poetic quality of his piece. I also wasn’t expecting to be so into Trevor Alixopulos‘ work – I’m quite fond of his loose cartoony lines. The weirdness of Michael DeForge’s piece leaves you unprepared for how touching it is in the end. One of the things I like about DeForge is how he is able to totally own these iconic cartoon images (specifically newspaper funnies characters, in this case) and use them for transcendent ends. It’s cool that this thing is actually a magazine, with articles and everything, all while staying in the overall yellow-and-purple aesthetic. You can’t help but be enamored with Eleanor Davis after reading her sincere and self-effacing interview. I’ll admit, though, that I haven’t read all of the Craig Thompson piece, if for no other reason than it was making me stress out about the size of some of my own projects. This is a good one to snag, can’t wait for issue two. Can you subscribe?”

Second SG Mag Review! 

This one by Kevin Czap, from his BCGF Haul Reviews Part 1 «

lots more to read at the link!

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