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I don’t have too much to say about this chapter — even with the narrator’s sad, resigned tone, this piece is a bit more fairy tale-ish than the others. There’s also a jagginess and willful ambiguity to the ending that stymies the opportunity to draw much of a moral from the story, which I appreciate — but I could look at these character drawings for hours. OK, I thought of something else while adding the jpegs; it’s noteworthy that our hero has no problem mowing down the undead and Aurum’s guards, but nearly comes undone by the idea of killing a monk. I don’t know enough about Quique Alcatena or Eduardo Mazzitelli to file a brief in critic court, but there’s a vague Catholic flavor to some of these pieces.

My translating skills aren’t so hot, but a few folks have asked me to try to give them some idea of what’s being said, so here goes:

Page One:

CAPTION: When I met Plumbum, I had already lost my left arm, my ideals and the will to fight for ideals of others. That is, they deserted me.

PLUMBUM: When you see it, Ferrum, only then will you understand!

CAPTION: I do not know why we became friends, we were so different. Plumbum, so noble and clumsy …. I was none of these things.

PLUMBUM: She has the color of the sun and its shine! When she looks at you with her golden eyes, it’s as if the rest of the world melts away!

CAPTION: So noble and clumsy and in love.

PLUMBUM: Aurum, I’m here!

Page Two:

CAPTION: There was no exaggeration. Only the sun (not even the sun) could compare to Aurum’s beauty.

TITLE: Golden Eyes

CAPTION: Her eyes, her incredible golden eyes, lingered on me. Plumbum growled at me.

PLUMBUM: Ferrum ….

CAPTION: Like the sun (more than the sun), they seemed unattainable.

AURUM: The man of my dreams must bring me …. the impossible triangle from the land of the dead ….

CAPTION: My good friend Plumbum. So noble. So clumsy. So in love.

Page Three:

CAPTION: So naively reckless.

PLUMBUM: Do not stop me, demons! No one will stop me! Nothing can stop me! Ah, there you are!

Page Four:

AURUM: The man of my dreams must be able to seize from the masked monks, their illuminated circular medallion …

MONK: What are are you looking for?

PLUMBUM: The medallion … I …

MONK: Know you, I will not give it nor anything else that has been deposited in our custody. You must kill us.

Page Five:

CAPTION: I can see Plumbum hesitate and then collapse.

PLUMBUM: Please … oh Rayos, forgive me … please, how I wish I did not to have to do this!

AURUM: The man of my dreams must be able … to collect a handful from the rivers of fire … and shape with his hands a perfect mirror that does not distort my beauty.

CAPTION: My good friend Plumbum, so foolish.

Page Six:

PLUMBUM: I’ve done everything you’ve asked, beautiful Aurum. What more could I do?

AURUM: I’m sorry … the man of my dreams should be made of the same stuff as me … your efforts have been futile.

PLUMBUM: You … you once told me of an alchemist, a magician who transformed everything into gold.

FERRUM: He was just a lunatic, and his experiments never ended well!

PLUMBUM: Take me or I’ll rip off your other arm. And then a leg … and then ….

FERRUM: I will. All right?

CAPTION: My friend sobs. He could kill me with his sobbing.

PLUMBUM: You know, my friend, you know that I would do anything for her eyes to look at me, only me.

Page Seven:

CAPTION: I pointed the way but did not travel with him. I did not want to be complicit in this tragedy. In return, I kept watch at Aurum’s balcony so that no other man approached her in his absence.

CAPTION: The next night, he returned. I knew it was him because I recognized his silhouette in the distance. And the intense golden brightness given off his body. The same glow that drew Aurum to her window, fleetingly.

AURUM: Get him out of here! I do not want to see it!

CAPTION: Never, never had any of the alchemist’s experiments turned out totally fine.

Page Eight:

CAPTION: Plumbum and I do not know how we became friends. [We are so different.] But friendship is irreversible.

FERRUM: Let’s go, Plumbum. Pick up the pace.

CAPTION: So, that night I helped break down the doors of the house, kill the guards, and go to her room.

FERRUM: Quick, Plumbum.

PLUMBUM: Wait a moment.

CAPTION: So, I did nothing while he, not without tenderness, explained to Aurum that she would be his, as he was.

PLUMBUM: Do you see it, my love? Do you understand? Now your eyes, our golden and beautiful eyes, only look at me. Forever.

CAPTION: So I’ll accompany his escape until the guards make us pay for so horrific a crime, someday. So, because he is my friend, I will join his folly. Forever.

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And … we’re back. Hi.

We left off at me bloviating about Metallum Terra, a delightful return to form for the amazing Enrique “Quique” Alcatena.

Aside from the striking character/world design we’ve been spoiled rotten expecting from Quique on his every project, what often stands out in Terra is its narrative poetry.

That’s not poetry in the traditional, rhyming-text sense, but in how these chapters play out as stories.

When it comes to modulating irony, American adventure comics have produced a pretty narrow historical spectrum, usually arriving as a fable/O Henry/Crime Does Not Pay presto-chango button for the ending.

My translation skills aren’t so hot but there doesn’t seem to be that sort of lesson-teaching moralism here, but we’re still firmly in the land of fable.

It’s a delicate balance to achieve, so it’s a pleasure to see even on less-than-mindblowing chapters like this one.

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After the disappointing, lackluster Makabre, it’s easy to imagine Quique Alcatena was delighted to cut loose on his followup serial Metallum Terra — another collaboration with writer Eduardo Mazzitelli; eight-page chapters for the monthly magazine Cóctel in September-December 1991.


The back matter for this collection lays out a pretty bare structure for reading this work as epic poetry rather than heroic fantasy; drawing a sharp line between the two is a bit above my pay grade but I know I prefer my Quique comics to be less interested in The Hero’s Journey™ than in using a protagonist as a vehicle for exploring the artist’s visual imagination. Less Luke Skywalker, more Jerry Thompson, please.


We’ve gone on the Hero’s Journey plenty of times; make the scenery stunning, give us a few great amusements and something to chew on and we promise not to kick the seat and ask “Are we there yet?” for the next hour or two.

 


Even Quique’s most active, plot-driving heroes seem to serve more as  sub-metatextual tour guides, leading us through his environments, local characters and notable events first, then being heroes who need to do ______ to progress to their goal/the next act of the story.


The key to this sense of intent is the openness of his pages and panels — compare these pages to even the most Quiquesque of Makabre‘s art from last week and you’ll see some of what I mean. Even on its busiest page, there’s [breathing] space in Metallum that’s missing from the earlier book, which gives it a sense of the epic without resorting to full-page splashes.


At his best, Quique’s art is psychologically expansive; a double-page spread in a single panel. For a medium so dominated by action/adventure, this is a surprisingly rare talent for an artist to possess.

[Kind of a sappy ending, but we saw it or some variation on it coming, didn't we?]

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It’s to Quique’s credit that he didn’t conform very well to late ’80s/early ’90s gringo independent-comic expectations; the first dozen or so pages of this 1991 collaboration with writer Alan Grant [originally serialized in Toxic magazine] are pretty uninspired stuff, a derivative hodge-podge of tropes and action that played more to Grant’s strengths than Quique’s — albeit with a delightfully anti-clerical tone that’s always fun. The lackluster results are especially odd when you consider that Quique redrew the original 50 color pages, apparently lost in Toxic‘s collapse, as a 48-page B&W album for Comiqueando Press in 1998. But then ….

….

 

…. the Alcatena we know and love takes over for a bit, filling pages with some of his trademark showstopper character designs and vignettes.

 

This Beauty & The Splinter Beast thing’s got one sweet cellular telephone, I must admit:

 

I wasn’t sure if this book was worth covering — I obviously don’t have much to say about it, there’s just not a whole lot here for Alcatena fans to get excited about — and then I saw page 28:

 

That’s right — BLACK KINGPIN MOTHERFUCKERS. Who would have thought the pinstriped slacks were such a key to the character’s design?

The introduction to this book says that Grant wrote a Makabre sequel, of which Quique only drew one chapter before the project was orphaned by its publisher. He presumably finished Metallum Terra [which I'll begin examining next week] in its stead, so we all win.

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As much as I love Frank Robbins, I can’t take reading these stupid comic books anymore. Here are some entertaining odds & ends I clipped and saved before throwing the rest out.

 

Instead of a pastiche of ’40s supercomics junk, Invaders #10 reprinted an real piece of ’40s supercomics junk with “The Wrath of the Reaper,” from Captain America Comics #22 [January 1943]. Al Avison & Al Gabriele’s art is no great shakes but I appreciate that they tried to ape the Simon & Kirby look, especially the slashing, almost abstract look they often gave faces. I also enjoyed the deeply cynical view of how easily manipulated the American public is by the popular media — of course, Stan Lee wrote/dialoged/whatevered this story at the same time he was in the U.S. Army’s Signal Corps, and Father Coughlin still haunted the imaginations of media-minded and/or progressive writers for years after he was driven off the air.

 

It’s a shame that, even with the graphic-novel boom and such, there’s still no money to be made in blackmailing major cartoonists with the endearing/embarrassing letters of comment they sent to their favorite comic books as children. Although, if I did the math right, Seth was 14 when he wrote to Roy Thomas. [From Invaders #14, March 1977]

 

Things I still love about comic books, despite comic books:

#1. Frank Robbins and Frank Springer.

#2. Hitler as final boss/hands-on villain who doesn’t believe in delegating any tasks to his employees.

#3 A Special Belt-Apparatus universal translator that lets a “Ja” and “der führer” go by, which apparently makes for “perfect English.”

4. Cap’s Skippy/Little Orphan Annie eyes.

 

 

FWAP. [Panels from Invaders #17]

 

Pretty conventional subject matter, but this is the weirdest looking cover of the series to my eye: the Cap is clearly a John Romita figure and the other Invaders look like heavily redrawn Romita/Kane, but the Hitler looks like a Jack Kirby drawing and the soldiers & overall layout look like Gil Kane’s work. What the hell? Also, what is the Human Torch doing, aside from using his powers to catch the attention of children?

 

 

BLONG BLONG

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So, when last we left them, Enrique “Quique” Alcatena and Ricardo Barreiro had taken the legendary viking mariner Ulrich through a haunted-boat Alien retread that only sparked up a bit once we got to the hot Viking-on-Alien action. Appropriately for an ancient seafaring epic, the rest of the album shifts into a more episodic, scattershot narrative, freeing Quique to do what he loves/does best ….

… really cool designs, presented in startlingly clear vignettes.

Literally every page-spread of the book’s second half features one of these bravura scene/tone-setters.

I can’t quite put my finger on why these work so well for me and similar pin-up-style panels don’t — I guess it’s the level of detail, which shows that it clearly wasn’t done to cut corners and save drawing time, the sheer volume of thinking that went into rendering the textures and weights of the figures and objects, like a wispy precision in drawing a perfect block & tackle rig that would be barely visible in the construction panel above. It’s all deliberate, almost adamant when these panels don’t necessarily move the story forward much.

At times, Quique’s inks in this half often achieve a look that’s confident but somehow rough and delicate at the same time, like Joe Kubert inking P. Craig Russell and making that work.

GUNSHOW! Here are a few full pages to give a sense of these showstopper panels in context. The amount of texture given to the walrus-mustachioed guy’s cloak, in a panel with at least three other figures plus a decorated roof and a picture window — it just kills me.

Toward the end, these more integrated chapter pages start appearing — perhaps the earlier ones were cut from the serialized original to this collection, I don’t know — and they’re quite effective. Although that LEMURIA looks like something out of a ’70s APA.

At this point, I no longer understand what the hell is going on in the story, and I don’t care. They could have tipped-in a handwritten note reading “Hey Milo, we’re just going to fucking pelt your eyeballs with one amazing image after another until we run out of pages. Is that OK with you?”

[✓ ] Yes [ ] No

and

and

That’s right, smiling dolphin-headed creatures in cloaks, observing an aquatic Gotterdammerung. If you made it this far, this should not be a dealbreaker.

“….. I thought I was having a dream …..”

I like this panel because it reminds me of the brief period in Mike Mignola’s development when his core style was set but he still squiggled quite a bit in his inking. The End.

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One of the problematic parts of enjoying what little is available of Enrique “Quique” Alcatena’s work is how much of it seems cobbled together from the popular junk from the U.S. and Europe. It comes off less like the work of an artist processing his influences and more like the repackaging of imported art for a very small, isolated market’s domestic consumption. Still looks totally fucking cool, regardless.

For example — a fine cover, but I’m almost positive I’ve seen this pose/layout before, maybe in a Milo Manara album?

In Ulrick [published in 1988], Alcatena and longtime writing collaborator Ricardo Barreiro present another serialized epic journey, but unlike the theatrics and cool designs of El Mago, this one starts off pretty creatively listless, although I applaud the use of Ulrich the semi-legendary sea explorer and settler as a way to draw vikings fighting Aliens, all the way down to the shipwrecked humans taking refuge on a haunted-house of a ship.

Hey, I got the image for your shitty band’s next show flyer:

 

Nice use of that Kubert-style floating window of panels here, getting a boring talking scene done while underlining that our mariners aren’t in much better a place now than when they were floating in the sea. The facial inking is a bit random, isn’t it? Sometimes a little Russ Heath-ish, others almost Wally Wood/Ralph Reese-like clammy:

Because skeletons and I’m a little light-headed from the Yom Kippur fast:

Here, Quique picks a way to chisel out his grim Norse faces, and it’s so good. The establishing-shot-as-background is always clever; here, he uses it to heighten the sense of unease by not providing a clear sense of where we and our heroes are in all that rigging:

You’ve probably been wondering impatiently where this promised “Vikings Vs. Aliens” action came in. That’s OK, I won’t judge. First, the ritual of seeing what’s left of the lone survivor of the pre-story carnage ….

Ayúdenme indeed, you poor bastard. I love that Alcatena [perhaps originally Barreiro] diligently lights almost every panel [maybe not that establishing profile of the survivor, it's never clear exactly where he is in the hold] from the angle that the torch would cast — you would assume that the survivor gets his own light scheme but, being on the floor, he would be lit from above by the torch just as Ulrick and friend would be lit slightly from below. Details!

Enough talking, now head bursting and axe fighting:

Next week: The triumphant return of Quique the maker of designs so cool you briefly forget that pin-ups are lazy bullshit when used more than never in an adventure-comics story.

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[Thanks to Mr. Witzke for suggesting this comic to review and thus getting me off the Alcatena-Wiseman see-saw for a week.]

Even a professional comics hater like me found it easy to like Dwayne McDuffie, who was clearly a good dude who loved comics even though he was too intelligent to be completely fulfilled by the corporate-pamphlet field that never knew quite what to make of him –  a career riddled with interviews that were always more engaging and entertaining than the actual finished product once it came out of the IP sausage factory …. largely to fanboy indifference.

McDuffie achieved escape velocity from Marvel’s editorial offices with Damage Control, three four-issue miniseries published over 1989-1991; I don’t have them all handy, but I remember reading them during my time in the Journal library and thinking the series was fun and pretty thoughtful for something published under Tom DeFalco’s custodianship of the company. I’m pretty sure it was Marvel’s only attempt to cash in on DC’s [maybe I should say Andy Helfer's] successful “Bwah-ha-ha” cycle of comedic adventure comics, which is odd — the company always took after papa Stan and not papa Jack or Steve, and Stan rarely finished an issue without some tongue-in-cheek banter.

Damage Control never really caught on, I think, for two reasons: Most supercomics fans won’t buy comics that don’t have a consistent, reliable amount of superheroes in them, and the series itself strikes what’s probably an untenable balance between broad comedic fantasy and pragmatic logistic realism. This particular vehicle just doesn’t corner that well.

Think of the superduper content in such a comic book as a burger and fries, and any real-world content as the parsley: It used to be that if the chef cook gave you any parsley at all, it will be as a garnish on the side, which you’d ignore but not resent it for being on the plate. In the comics, these are usually scenes/subplots involving the supporting cast, although I always liked the scenes of Peter Parker on his college campus or realizing he needs a shower badly or discovering that he’s been on the go so long that the food in his fridge has spoiled on him. These days, a lot of burger joints have gotten fancy and chopped the parsley up and worked it into the meat they serve. I can’t think of a good example of this stupid metaphor in action in recent comics — please don’t make me read them — but I’ve heard that it’s there. In Damage Control, the burger joint served a bowl of parsley soup with meatballs on the side, and wondered why few of their regulars ordered it more than once. This might be a rare example of Marvel actually overestimating the intelligence of their audience.

All that said, what compelled me to write about this particular comic can be summed up in two words: Kyle Baker. The other 11 issues of the series were drawn by the supremely versatile workhorse Ernie Colón, and it’s a little bizarre that a miniseries, even in the must-hit-deadline office culture of the late ’80s, would bring in a replacement cartoonist on its first issue. Is there a good office story here?

At the time, Baker’s exuberant cartooniness always had inking that showcased an appealingly polished, careful sheen — a character might look wildly off-model from one panel to the next, but his rendering of those figures would be as unique as his fingerprint. This issue, however, looks like a rush job; drawn with the same pen for almost everything, often with no penciling first. In a lesser artist/storyteller’s hands, this sketchbookish approach would be disastrous but Baker pulls it off with aplomb, even giving the story’s events the kind of coked-out mania it probably wouldn’t have gotten from Colón.

Rush job or not, there must be a good story behind the recurring gags about the width of Albert’s lapels being illustrated with him wearing a solid black jacket:

 

Times like that, isn’t it better to change the joke to something about tie knot or color, or something about his shoes?

It’s perversely entertaining to watch even the loose sketchbook style of the first few pages devolve and sometimes mutate, presumably as the deadline drew closer.

___

One of the joys of seeing jobs like this is noting how artists seem to use the same short cuts and often wind up finishing that have the same curiously isolated, haunted affect; some of the panels throughout this issue come off as homages to the infamous Iron Man #39, which Herb Trimpe drew in just a couple of days.

Have I mentioned that I love how Baker uses Morley Safer as his template for Lenny? Altho this panel, WTF:

 

I know that drawing of John on the right is a swipe/photo reference from somewhere, but I can’t put my finger on it. Publicity photo of Bogie? Lee Marvin? If you know, tell me; it’s making me nuts trying to think of it

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Good evening Mr. and Mrs. America, from border to border and coast to coast and all the ships at sea. Let’s go to press:

“We are the vertical & the horizontal:” This Friday night In Portland, Gridlords will once more descend on The Waypost [3120 N. Williams Ave, Portland, Oregon 97227] for a night of readings/performances/comics. This month’s show will feature Fionna Avocado, John Isaacson, Jesse McManus, Jason Overby and Francois Vigneault. You should go. I should go! I may actually leave this house for this.

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The online motherlode of George Herriman rarities; much like Jack Kirby’s watercolors, you have to wonder what color comics would have looked like if Herriman’s personal coloring style had been used on the printed strips instead of the bullpen’s work.

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In addition to the tangible tributes they have posted at historically significant sites all over the city, Berkeleyplaques.org‘s “e-plaques” can boast of writing by the mighty Bob Levin on comix greats Don Donohue and Greg Irons.

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Ketcham, Ketcham, who’s got the Ketcham?

An episode of To Tell The Truth from February 18, 1962.

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I like my supercomics horizontal and brief, marinated in patriarchal chauvinism and sprinkled with art cribbed from old lingerie advertisements. BETTER KNOCK WOOD, LOIS.

From the Superman daily strip story “The Cry-Baby of Metropolis” [April 7, 1960 - May 26, 1960]

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Hey, do you need scans of Winsor McCay‘s Little Nemo In Slumberland? You probably do. They have Dream of the Rarebit Fiend there too.

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Last week’s Alcatena post led to a nice discussion of fold theory, during we encountered this handy tutorial from the Famous Artists School.

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Oops, I missed the 16th anniversary of the late, great Paul Ollswang‘s death by a little less than two weeks — this is what happens when you count on your memory rather than external words to keep track of upcoming events/notables — here are some great pages of Ollswang remembrances, art and a photo with a less-uncomfortable-looking-than-normal R. Crumb.

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Once again, Portland’s loss is Brooklyn’s gain: Revival House Press is opening up shop there this week.

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02909.com does us all a great service by hosting an archive of Fort Thunder’s dead website.

-30-

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The Devil take your precious “Batman vs. Bane with Anne Hathaway in skintight fetish gear” summer blockbuster, I’d rather work on my Spanish reading comprehension and look at more of Enrique Alcatena’s lovely artwork.

I like how he draws Batman — it takes extra time and skill to draw a superhero costume with a coherent drapery/fold theory, which is probably why we rarely see this look in the rank & file comics, populated by essentially naked heroes with painted-on costumes.

Nice touch to draw the Scarecrow’s shadow following Dr. Crane around, although it loses its effect every time it’s reused in his scenes.

It’s probably not the best of Quique’s DC Elseworlds one-shots — that would probably be the “Captain Leatherwing” Batman-As-Pirate comic, shark-punching and all — but it’s so satisfying to see the original, long-eared, black-cowl look of the character and to note how Alcatena adjusted his style to accommodate color in the last or next-to-last of the comics he drew for the company. He essentially didn’t, thus making pages that would read just as well in B&W as in color, aside from the occasional colorist effect.

¡Buenos Dias, Comisionado!

Alan Grant’s plot is efficient, or maybe sufficient — this comic doesn’t really have a story to tell as much as it has reasons for Quique to draw the villains and Batman doing cool things. Bruce Wayne is the psychiatrist in charge of Arkham Asylum as it opens in the early 1900s. But he’s also Batman, beating the crap out of his rogues gallery on the streets at night and then treating their psychoses at the Asylum by day with a compassion a few decades ahead of where psychiatry was at that time.

So, plot: Batman meets, beats and/or treats his rogues, then the Joker sprays him with crazymaking gas, then he’s sent to Arkham. He recovers and escapes, then beats up Joker and takes back control of the Asylum. The end.

[A brief aside about Batman and The Dark Knight Rises: I'm truly baffled how anyone gets excited to see a nearly three-hour movie about a traumatized billionaire-heir growing up to be a physically and intellectually perfect man, who then spends the bulk of his time dressed like a bat beating up criminals .... in a gritty, almost documentary-realist style. I don't understand how these "Grim & Gritty/Death To Adam West" Batfans can be so selective in their suspension of disbelief -- in the real world, there's no way Bruce Wayne even reaches the Batman stage of his origin story: If a Bill and Melinda Gates-level couple were murdered in front of their only son, that kid would receive megaloads of therapy surrounded by a platoon of support staff and, if the clichés of child-star life are accurate, probably wouldn't have reached 18 with enough of the Wayne family fortune intact to fund being Batman. I was going to add that the paparazzi and tabloid media would probably follow the kid everywhere, making his globe-trotting training montage impossible -- but then I realized not every son of a murdered parent gets the JFK Jr. treatment. With O.J. in prison, I wonder if Justin Ryan Simpson has been secreting training to go out and avenge his mother's murder by finding her killer, wink wink. Anyway, I really don't get why people want their Batman movies to be slow, dark angstfests that clock in with Oscar-winning-foreign-film runtimes -- the average adult probably has enough leisure time that s/he could watch a Batman movie and an epic-length movie specifically made for adults, instead of the two being mashed into each other, mayostard style. Is it possible that so many supercomics filmmakers really don't understand that Paul Verhoeven was being tongue-in-cheek when he presented Robocop-As-Christ?]

Like his other work, Quique doesn’t use straight six/eight/nine-panel grids in his layouts, focusing on the page as an organic single unit, usually with the background on the margins of his panels relating to a character or the action in the panels, giving the page a wonderful unity that works as metaphor, mise-en-scène and or as a design element. It feels old-fashioned — like the illustrations at the borders of some silent-film intertitles — with the a freshness and a sense of depth you don’t expect from a comic book like this. I don’t know if the panel designs themselves add anything to the overall work — perhaps Quique meant them as visual kicks for the duller pages — but they don’t startle the way they do in his otherworldly fantasies.

The sole harlequin holding up the frame of panels in the above page amazed me — so neatly done but so easy to miss while reading the page; such delicate, precise work for what’s basically a decorative throwaway.

Quique’s Joker is a bit of a mess compared to his Batman; as well executed as it is, it looks like any Joker from the ’70s to the ’90s. Nice gas effect in Noelle Giddings’ coloring, although hiding behind the water tank should only be effective if Batman was just kicked by a horse or something. Why wait until he reaches the top of the ladder if you’re just going to sucker-gas him anyway?

Few things make me laugh as consistently as pictures of Batman laughing. ALWAYS LOL FUNNY. Having incapacitated him with the laughing/crazy gas, Joke lights a bomb and tosses it down a chimney; above, Batman barely escapes intact. It’s an admirable touch that Grant & Quique don’t show the building exploding — panel two says he hears the sound of the explosion from where he is on the ground — drawings of explosions are never particularly impressive, after all.

Again, some nicely subtle coloring effects here. The boy wonder visits post-gassing Bruce in his rubber room, where he hallucinates and makes short but sarcastic remarks.

If you don’t laugh at images of Batman laughing like I do, we can still be friends, but not if you don’t like pages of Batman yelling “Die, Maniac! Die!” to Joker while he burns to death in an old-timey hot-air balloon. The last panel is a great drawing of Batman, although it’s pretty funny to imagine him taking a long moment to “remember the smiling faces of the clowns and the puzzle I have tried to solve all my life: Why do men kill other men?”

So, Batman saves the Joker from his fiery death — he doesn’t even look singed — and vows to cure his madness, even if it takes the rest of his life. Hippocratic Oath, y’all. Only, that’s a pretty disturbed look from Dr. Wayne in the last panel, isn’t it? HAHAHAHAHAHAHHAHAHHAHAHA indeed.

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